Running Doom on Our Custom CPU and Going Viral

(armaangomes.com)

130 points | by arghunter 2 days ago ago

40 comments

  • dmitrygr 2 days ago ago

    For anyone else curious: custom FPGA-based CPU code but not a custom architecture. This is an RV32I core. The article takes along time to give up this fact.

    • kryptiskt 2 days ago ago

      Deciding on an ISA like RV32I only sets constraints on your architecture, it doesn't give you any of it for free. So I think it's entirely valid to say that it's a custom architecture if they didn't use any pre-existing CPU design.

      Basically, they had the API interface and implemented everything behind it. I think saying that "it's an RV32I core" vastly underrates the design work that goes into actually implementing an RV32I core from scratch.

      • Dylan16807 2 days ago ago

        Making a particularly good core is hard. Making a core to the minimum risc-v spec is what you do in a single college course. It's what the ISA was designed for.

      • dmitrygr 2 days ago ago

        The *architecture* is RV32I_Zmmul which is unambiguously neither new nor custom.

        What you describe (the specific implementation details of a core) is *microarchitecture*. In this case clearly a lot of work was done and it is cool, but the *architecture* is indeed RV32I and not custom

        I was not undermining anything. I was helping others find the info I sought and took a while to find. This is why i left my comment. Everyone has their own interests. As an example, my thoughts were "whoa... a new architecture... did they write a new compiler or rewrite doom in assembly?" and for that "it is rv32i" would have been a quick answer.

      • voidUpdate 2 days ago ago

        It's a custom implementation of an existing architecture

        • ahartmetz 2 days ago ago

          It's common to call the instruction set just "architecture", or ISA (instruction set architecture) to be more precise. The implementation is commonly called "microarchitecture".

        • speed_spread 2 days ago ago

          RV32I doesn't define any architecture, it's just an ISA i.e. a software contract that happens to be implementable in hardware. The CPU could run on outer space goop and still be RV32I.

          • Brian_K_White 2 days ago ago

            "RV32I doesn't define any architecture, it's just an ISA."

            My friend...

            • speed_spread 2 days ago ago

              You are right, 'A' stands for Architecture. _Instruction Set_ Architecture that is. Not CPU architecture. I should have been more clear:

              > RV32I doesn't define the hardware architecture

              FTFM - satisfied?

    • zuzululu 2 days ago ago

      thanks for saving me the time but it is pretty cool to see i'd love to learn more about fpga my goal is to run very old rare consoles

    • ahk-dev 2 days ago ago

      [dead]

  • tantalor 2 days ago ago

    > posted a video that got a few million views

    Anybody got a link to that?

    Is it this?

    https://www.instagram.com/armaan.gomes/reel/DatqWKChtnw/?hl=...

    I was expecting a real video, not some 9 second clip posted to random social media website.

    • jervant 2 days ago ago

      > instagram

      > random social media website

  • Flex247A 2 days ago ago

    Great work!

    This reminded me of a project I built a while back: a RV32IM emulator in C++ that can boot and run DOOM. Initially I implemented only RV32I, and implementing the M extension provided a massive speedup!

    If anyone's curious, here's the source code: https://github.com/lalitshankarch/rvcore

    • kailpa1 2 days ago ago

      Nice one! Sounds like a fun project to do. Did you follow any tutorial or guide for this? If so, I would appreciate it if you shared it.

  • _joel 2 days ago ago

    Cool, I thought this was a CPU custom designed for Doom, but I guess that's just a 486 :)

    edit: I went to down a quick hole "The historical footnote is that a version of this genuinely happened. SNES Doom shipped with a Super FX 2 in the cartridge, a custom RISC chip with a pixel-plot instruction, because the console's own CPU had no chance. Jaguar and PlayStation ports both moved the rasteriser onto dedicated hardware. Doom's design was shaped by the absence of an FPU, and then hardware kept getting built to catch up with it."

    • toast0 2 days ago ago

      > SNES Doom shipped with a Super FX 2 in the cartridge, a custom RISC chip with a pixel-plot instruction, because the console's own CPU had no chance.

      The Super FX is a custom RISC chip, but it was custom made for Star Fox and used for other projects with refinements.

    • blastonico 2 days ago ago

      > but I guess that's just a 486

      *just* a 486. :-(

  • arghunter 2 days ago ago

    This is just RV32I-ZMMUL not a custom architecture, bt if you do want to see something from scratch, without any premade ISA or anything, here is an NPU I built: https://www.armaangomes.com/blogs/kernn/

    • ge96 2 days ago ago

      When you say "can upload any model to it" are you talking LLM models? Surely there is a limit eg. parameters

      • arghunter 2 days ago ago

        Yeah, anything that fits into memory, which on that FPGA is very limited. It was built for fun rather than production.

  • paulmooreparks 2 days ago ago

    Very cool!

    I just did the same thing, but for a byte-code interpreter for a completely novel ISA I made up a while back (with an assist from Claude). I just haven't made the HN post yet, since I'm doing a bit of cleanup.

    https://github.com/paulmooreparks/Maize/ https://paulmooreparks.github.io/Maize/

  • Archit3ch 2 days ago ago

    Reading "Custom CPU" I expected wafer.space, instead of FPGA.

  • layer8 2 days ago ago

    I wonder, if Doom didn’t exist, what would have taken its place for the “can it run X” usage.

    • AndrewOMartin 2 days ago ago

      Doom 2. And only John "Benevolent hyper-intelligent architect of the post singularity simulation we all live in" Carmack would know why he named it that.

  • sweetjuly 2 days ago ago

    Always a delight seeing Chisel in the wild :)

  • terekhindc 2 days ago ago

    why Zmmul and not full M — is it just fpga area, or did the doom port let you drop div/rem?

    • arghunter 2 days ago ago

      I'm kinda lazy lol. We are also implementing out-of-order rn, so we want to get a really solid rv32i setup going before adding multiplication, floating point, vector, etc.

  • caruasdo 2 days ago ago

    Well, Doom runs everywhere.

    • neonmagenta 2 days ago ago

      We need to update Stardew Valleys saloon game to play Doom

      • tracker1 2 days ago ago

        That would be kinda sweet.

  • deton3991 2 days ago ago

    [dead]

  • huflungdung 2 days ago ago

    [dead]