WebGL Flight Simulator with seed generated terrain

(baron.by.dai.studio)

55 points | by ranger_danger 3 hours ago ago

8 comments

  • rossng 42 minutes ago ago

    How funny, I have been vibe coding a little paper plane folding and flying simulator this weekend and the agent picked a very similar visual style

    https://www.rossng.eu/paper-flight/

  • dvh 2 hours ago ago

    Make rotating phone dialog skipable.

  • aflag an hour ago ago

    I think the interesting to know would be how much it cost to build and how much prompting was necessary. Overall it doesn't look like anything that I wouldn't be able to get by just prompting claude in claude code

  • leetrout 2 hours ago ago

    Like an updated corncob 3d! Source available anywhere?

    Can you add rudder and elevator trim?

    • gnabgib 2 hours ago ago

      The post yesterday by possibly the author:

      https://news.ycombinator.com/item?id=50503397

      Explains how to fly, and links to the repo

      > Press F to lower Flaps for Take Off

      > Press SHIFT to Throttle Up

      > At 50km/hr, Down arrow to take off.

      > Arrow keys are control stick.

      • leetrout an hour ago ago

        Thank you! The source is indeed linked there

  • _joel an hour ago ago

    Sound jump scare

  • nodesocket an hour ago ago

    Ok this is actually pretty awesome. Avid Flight Simulator player. While this clearly is not that, it's surprisingly fun to play with a hint of realistic flight.