Grand Theft Auto VI: An Extended Look [video]

(youtube.com)

54 points | by piotrgrabowski 9 hours ago ago

47 comments

  • xinayder 24 minutes ago ago

    I'm a bit skeptic of the game because it's pushing higher prices in the industry while being totally unjustified.

    But I'm not surprised at all? Like, all of these things the game does were/are entirely possible within the FiveM scripting API. Take a look at GTA RP servers like NoPixel, they've been pushing the limits so hard on a 13 year old game.

    And the same API exists for Red Dead 2, which has a visual upgrade over the engine used for GTA V.

    I don't know, I guess I'm expecting something to be wrong since it's very frequent and common nowadays for AAA games to ship broken and incomplete.

    I hope I'm wrong, though.

  • danpalmer 8 hours ago ago

    It looks like Rockstar have nailed a solid 2026 update to previous releases, everything looks great. But is that enough? It should be, but given the billions spent on development I think there's an expectation of more.

    It also looks like they've kept the art and writing fresh for 2026. GTAV feels dated at this point, no criticism of course, and I was concerned that they would fail to modernise into a world that is quite different now than 13 years ago, but it seems they've likely succeeded at that.

    I'm looking forward to playing, eventually, when it comes out on desktop. But is this the game of a generation that justifies buying a console? I'm not sure.

    • Zylokloto 2 hours ago ago

      For sure its enough. We haven't had a GTA game for a decade.

      There was some interview with the Skyrim people who didn't want to do the next skyrim because of the success of Skyrim. Lets be honest, just make another Skyrim a little bit better here, a little bit better there, new stores done.

      A game is better than no game especially after that much time

    • K3UL 3 hours ago ago

      Just from the video you can gather that there's much more than just a visual upgrade. The fact that you can apparently just rob random stores, that there seems to be specific ways to open cars (so different cars, different difficulties?), the variety of activities, and the pnjs that seem to remember you, etc. I was afraid it would not live up to the hype, but now I think it just might

    • scrollop 5 hours ago ago

      It will likely be 1-2 years after release for the PC version to become available, judging from previous iterations.

    • feverzsj 4 hours ago ago

      It runs 30fps maximum on consoles.

    • Dig1t 7 hours ago ago

      >I was concerned that they would fail to modernise into a world that is quite different now than 13 years ago

      What do you mean by this? In what way has the world changed that you thought they might fail to capture?

      • danpalmer 7 hours ago ago

        I think it's mostly about the characters. GTAV was, in my opinion, much lighter-hearted than this is looking. Trevor was a hoot, Michael's marital problems were made light of, even Franklin as probably the most serious character still had plenty of quite direct comedy written around him.

        I'm not sure that would go down well in 2026. The redneck thing feels tired, the public narrative of wealth inequality would likely make Michael feel out of touch, and much of the audience would have identified with Franklin but he doesn't really have the struggles that today's Millennials and Gen-Z have.

        These two characters seem more realistic in that sense. Less direct comedy (although I still see that there's the iconic GTA parody in places), a couple who are probably going to be much more relatable even if they're criminals, and a standing in society that is more relatable.

        It's not that the comedy wouldn't land, the parody/satire is important and it looks like it's still there, it's more that I think V depended on some stereotypes that are long gone, or that society recognises differently now.

        • al_borland 6 hours ago ago

          I don’t play games to find people I relate to. I play games to become a character for a period of time in the game. Rich, poor, redneck… it doesn’t really matter. They can all be interesting and engaging characters to take on if the game is written well and fun to play.

          I think this a mistake a lot of modern game companies are making. They think people want to be represented, when what most people want is an escape. I want to do things in a game that I would never be able to do in real life. That’s half the fun.

          I also think the venn diagram of people offended by stereotypes and those who play GTA barely overlap. They may be completely separate circles. The people who will complain about the game were never going to buy it, so Rockstar shouldn’t care about what they have to say. Make the game for the customers, not the activists and critics.

          • danpalmer 5 hours ago ago

            I see your point, and maybe I'm over indexing on this or not describing it well.

            I don't see myself in either of these characters, but I do see them as representative of society, whereas I don't see the GTAV characters as representative of society. However, I think I did when I first played GTAV the year it came out.

            The last game I played was James Bond First Light – and that's for the escapism you describe, I got to "be" James Bond, great. But in the same way, the game and story felt relevant today, with aspects being believable in 2026, which is a stark comparison to how watching Thunderball recently made me feel – that was jarring and much harder to "escape" into because of how out of touch it was (obviously understandably so).

            • xquce 4 hours ago ago

              I get what you are saying, I however just don't agree. GTA has it roots in a story about the criminal world in a version of a US city with a clash of many subcultures within it.

              I don't see at what time they tried to cater to teens, outside the parodying themes of that generation which they fit perfectly. I saw that every installment representative of a criminal from one of these cultures to top of the criminal food chain. Be it the Scar Face parody of Vice City, Gang culture of San Andreas, the Immegrant story of the 4th or the trio they went for with the 5 with the LA story melting pot.

              As a none-american it perfectly represented the characters and views of over the top depictions of the movie version of these places.

              • danpalmer 4 hours ago ago

                > Be it the Scar Face parody of Vice City, Gang culture of San Andreas, the Immegrant story of the 4th or the trio they went for with the 5 with the LA story melting pot.

                I think this is the crux of my point actually – these are all stories that were more relevant at the times they were released. GTAV seems to be more down to earth, and modernised the stereotypes that it's poking fun at.

                Gangsters don't resonate right now (in my opinion), immigration is viewed very differently, wealth inequality is viewed differently.

                > As a non-american it perfectly represented the characters and views of over the top depictions of the movie version of these places.

                Maybe we disagree a little here – also not American, but where I feel that GTAV was more of that over the top depiction of the movie version, I'm getting a different vibe from GTAVI, something a little closer to the real America we see today.

                • al_borland 3 hours ago ago

                  > I'm getting a different vibe from GTAVI, something a little closer to the real America we see today.

                  It seems like they are adding a lot of references to viral videos and news clips into the game. I’m an American, and while these things happened, they are all exceptional events, that’s why they made the news and went viral. Day-to-day, these over the top things aren’t things most people see all the time. The game seems like it’s going to take the “Florida Man” stereotype and turn it up to 11… as a general vibe. I don’t know that we saw enough to get a good read on the main characters, at least I haven’t.

                  I think it’s easy to get a skewed perspective of what real America is like from the news or bodycam footage… but it is entertaining, which will hopefully make for a good game.

          • SXX 5 hours ago ago

            I agree so much on this.

            Let's say I'm caucasian male grown up in poor ex-USSR shithole struggling through immigration, changing countries and losing social circle multiple times along the way and struggling with loneliness, etc.

            Then the least I want to do is to play game as migrant from Eastern Europe. Because if the character and their story is accurate and representive then I just be bored from it. And if it's inaccurate then it's just bad story telling.

            • omega3 4 hours ago ago

              Hey SSX, its your cousin Niko, let’s go bowling.

            • lostmsu 2 hours ago ago

              Instantly removed potential 0.05% of players

              • SXX 2 hours ago ago

                Yeah, but if you do game with characters "representing" your actual audience you'll lose way more people.

                A lot of gamers play games because they let them experience something they dont have in their real life. Not to roleplay their real self.

        • ahartmetz 3 hours ago ago

          I mostly play games that have good gameplay mechanics, be it fast action games, strategy or racing sims. There are very few games that can even get close to movies regarding characters and story, so I don't bother. That includes GTA with the possible exception of part IV.

          Bioshock Infinite, for example, doesn't do it for me. It's a pretty bad shooter and the story is not as good as its authors think it is. The Witcher 3 doesn't do much for me, but I will try again after the recent free update - supposedly it's got improved combat.

          The only game with not great mechanics that I like so far is Mass Effect. I'm impressed by the characters that feel like real-actual people and the varying environments that all feel true to life, all following the logic of their incentives and resembling their parallels in the real world. For example, the free trade moon(?) feels like something between Switzerland (or Singapore) and an office skyscraper, but with a little more crime and corruption - the local government just wants business to run smoothly and is willing to overlook some plausibly deniable sins of good customers. I have never seen anything like it in a game.

        • decimalenough 6 hours ago ago

          > there's the iconic GTA parody in places

          My favorite was the fancy nightclub called "Effluvia", a fancy word for "stinks like sewage".

          • danpalmer 5 hours ago ago

            Indeed, and likely playing on its similarity to "affluence".

      • satvikpendem 6 hours ago ago

        The gaming world, which is what I presume they meant, is much different today. The days of clunky gunplay and insta-failing a mission for going 10 feet out of the correct path are long gone and would be tiresome for most gamers.

        • danpalmer 5 hours ago ago

          Absolutely, I replayed some of GTAV is ~2018 it already felt a bit clunky in that respect.

          I think some of this is technological, but much of it is style. There are likely limitations that forced some of those issues back in 2013, but I think it's more down to game design practices. It doesn't take a lot of tech to give you another 10 feet of leeway and trigger a sound bite with a snarky comment from another character.

          • d3Xt3r 4 hours ago ago

            Wait till you replay the earlier games. I bought the definitive edition trilogy in a sale, only just started playing thru them. Decided to skip GTA III completely after seeing the reviews and lack of unofficial patches. Vice City feels much more playable after adding a bunch of patches, but unfortunately it doesn't fix the clunkyness and difficulty of the missions. I'm only like 7 or 8 missions in and feel like quitting, having to retry several missions multiple times. Especially that RC helicopter mission, I've no idea how I even managed to complete that (took like 6 retries). But I'll somehow try and chug thru it.

            Hopefully San Andreas is lot better (and given the number of mods available for it, it feels like it would be).

            • danieldisu 4 hours ago ago

              The RC Helicopter mission was already frustrating back when the game came out, I vividly remember that mission

        • bigstrat2003 3 hours ago ago

          > The days of clunky gunplay and insta-failing a mission for going 10 feet out of the correct path are long gone and would be tiresome for most gamers.

          Let's not kid ourselves that either of those things is going to be any different in GTA 6.

    • mcphage 7 hours ago ago

      > It should be, but given the billions spent on development

      I wonder how much GTA 7 will cost to make, and how long…

  • anal_reactor an hour ago ago

    TBH life taught me to wait until after release so that we know if it's actually good or the hype wasn't worth it. For all the good work done in GTA V it just sucks IMO. You can see the 180° flip between GTA SA "do whatever you want to pass the mission" and TBoGT "you get a checkmark if you do the mission exactly as designed".

    Either way, I don't care about the console release, I'm waiting for the PC release. And I'm also waiting for Witcher 4. If GTA VI is good, then I guess it'll will be worth it to buy a new PC just to be able to play these games on high settings 4k, despite the anus-watering prices.

  • Fricken 9 hours ago ago

    It looks great. I'm conventionally a critic of the pursuit of realism in games, particularly with faces, because of the uncanny valley, but the faces look great. They're not uncanny.

    GTA VI is the biggest single entertainment property of all time and we've waited a dog's age for it to drop. It appears the level of polish and attention to detail throughout is unprecedented.

    After GTA V the franchise was feeling played out for me. I thought I had decided I wasn't going to buy a console just so I can experience GTA VI, but my mind it seems is changing. It looks banger. It looks like it really does have the power to elevate the whole industry.

  • swozey 8 hours ago ago

    Sold my 4090 last year, cant wait to play this in 10 years. Did they say what they're playing it on in the video? Is that ps5?

    • cromka 2 hours ago ago

      GeForce Now sub for a year can be had for 150 USD. The most premium one giving you access to their newest gear.

      I hate subscription economy as much as the next guy but this is a very good deal in current environment.

      • TiredOfLife an hour ago ago

        No GTA game is on GeforceNow

        • wickedsickeune 19 minutes ago ago

          GeForce Now allows you to play any game you own on steam, am I mistaken that you can play GTA V and IV and San Andreas (the horrible remake) this way?

          • workfromspace 2 minutes ago ago

            "almost" any game, and not just Steam, but Xbox too.

    • satvikpendem 6 hours ago ago

      Why did you sell the 4090?

    • ebbi 7 hours ago ago

      Yep PS5. But apparently for PS5 Pro as well, it will be capped at 30fps (!).

      • al_borland 6 hours ago ago

        This is disappointing. I bought a PS5 Pro mostly for this game. I didn’t want to make the trade off between graphics and frame rate, which seemed to be what the base PS5 often makes people do (from what I read).

        I guess we can hope for a future update once they figure out how to optimize more.

        • bean469 4 hours ago ago

          If you have a jailbroken PS5, you can get FPS patches that unlock the framerate for many games. RDR2 runs smoothly at 60FPS in 1080p with the patch [1]. I suspect that such patches will be released for GTA6 as well soon after release

          1. https://youtu.be/QACSZ2S5HLo?t=232

  • pier25 7 hours ago ago

    Amazing they run this with a base ps5 from 2020.

    • K3UL 3 hours ago ago

      I was honestly surprised, I was really expecting that it was at least from a ps5 pro. Even the 30fps did not shock me

  • ButlerianJihad 3 hours ago ago

    So the first and perhaps only experience I had with GTA was in 1999. A friend in the goth-industrial-club scene was having a birthday party, and invites me out to her apartment in Phoenix. There are plenty of people at the party, late into the night. We sample rare bottles of lambic ale and enjoy the goth vibes. I linger for far too long. I suppose some of us crash out and sleep late into the next morning.

    So there is a kid playing GTA on our hostess's Playstation. He's a stranger to me, and quite a bit younger. I was about 27 years old already. It might've been GTA I or the sequel; I don't know: I didn't play it anyway. But I am kind of thrilled to see it in action and curious to know how the gameplay goes, so I am sitting next to him and watching, and meanwhile our hostess is in the kitchen, or cleaning up, or whatever. And the kid plays half-heartedly, until he perceives us to be alone together, and he turns around on the sofa and kisses me on the mouth for no particular reason.

    Obviously I am repulsed, and that is an unwelcome sort of gesture, and so I figure out how to trap him outside on the balcony, and I lock the door behind him. Then I seek out our hostess, and I tell her what had happened. And she cracks up laughing; it is so funny to her (it's funny to me, 27 years later for sure.) And she says I can exit gracefully, and she will take care of this guy after I'm gone.

    So that is my story about Grand Theft Auto. Parents, don't let your kids play GTA because they may try some shit on their friends or party guests without consent. Try Stardew Valley instead.

  • 9 hours ago ago
    [deleted]
  • 2OEH8eoCRo0 8 hours ago ago

    It looks very good but two "bad guys suddenly crash the party" missions in one video?

    • danpalmer 7 hours ago ago

      The second one is pretty much directly a Die Hard parody – new building, party, execs off doing drugs, dead guy in the lift. I'm looking forward to that one, I wouldn't be surprised if there's a lot more in there.

    • tancop 3 hours ago ago

      Most combat missions are bad guys crashing somewhere. It can be hired killers at a party, cops at a failed robbery, rival gang in a setup or a home invasion. It's just how games and action movies work. And it shows off shooting mechanics without revealing too much about the story.

    • no-name-here 7 hours ago ago

      There's the one at the end - I'm guessing the other is the police raid on the drug lab at the beginning? Personally I wouldn't have put them in the same bucket.