Pinball on 64-Bit Alpha AXP Windows NT

(thebrokenpipe.com)

7 points | by jandeboevrie 6 hours ago ago

1 comments

  • toast0 3 hours ago ago

    > Below are the 2 reasons I could think of for not seeing the collision detector bug:

    I wouldn't be surprised if floating point on an AXP emulator doesn't always match behavior on real chips...