46 comments

  • JeremyHerrman 2 hours ago ago

    PSA stop putting bigco IP in your project names!

    has clawdbot taught us nothing?

  • heresalexandria 3 hours ago ago

    Cool concept, will try it out! I've had decent results with computer use operating conventional editing tools, but being able to directly edit JSON project files is a solid optimization and opens up a lot of opportunities with things like modular templating.

    • ronak_parmar 3 hours ago ago

      Thankyou. I am planning to make it opencode friendly too.. I think that would openup versatality and more experiments..;)

  • miltonlaxer 4 hours ago ago

    Reminds me of https://www.screenkite.com/ The AI powered video editors are fun.

    • ronak_parmar 3 hours ago ago

      yup but I had Premier Pro and Palmier Pro in mind while making it, hence the UI.;)

  • spottedmarley 3 hours ago ago

    This is pretty dang cool but I guess I was hoping to see some very clever use of vision and maybe waveform analysis to give the model "eyes and ears" to edit audio and video. V2

  • xyzsparetimexyz 3 hours ago ago

    Yeah I'm sure you need fable for the heavy reasoning task of editing tiktoks

    • heresalexandria 3 hours ago ago

      My impression was that they made this editor with Fable, and its JSON project structure would only serve well for manipulation by lesser models.

  • faangguyindia 3 hours ago ago

    cool!

    can this be used to make these style of videos from prompt?

    Style 1: https://www.youtube.com/shorts/vGjrv2zjfsM

    Style 2: https://www.youtube.com/shorts/6KoRHpAZ4zk

    • ronak_parmar 2 hours ago ago

      Absolutely, in fact just give it clips, voice and a reference video(optional), command it and wait untill it finishes..

  • KaseKun 3 hours ago ago

    I have no use for this, however I am stunned by the simple and effective solution of using json+sse instead of an API to allow agent interaction Amazing work

  • vanilagy 2 hours ago ago

    You should strongly consider using Mediabunny to do all of the rendering client-side!

    • genxy 2 hours ago ago

      I couldn't find a skill in your project that would help integrate mediabunny. The docs and examples look like they could really help. Having good example coverage allows agents to pickup libraries easily.

      https://github.com/Vanilagy/mediabunny

      • vanilagy an hour ago ago

        Just point the agent at the docs, it'll understand them quickly. Mediabunny also has many examples and even a dedicated LLM page.

  • armcat 2 hours ago ago

    This looks great, will try it out. I had a crazy idea of doing a full agentic demo video narration and cutting, so might try your tool with some tweaks.

  • mikert89 2 hours ago ago

    you can just give claude code access to ffmpeg

  • Jayakumark 4 hours ago ago

    A demo video would be good.

    • ronak_parmar 3 hours ago ago

      Yeah actually, that's a great idea, working on it ..(~ ̄▽ ̄)~

  • hotpartition an hour ago ago

    Love that the timeline is just JSON and the UI hot-reloads. Agents and humans on the same edit is the interesting part.

  • upmostly 4 hours ago ago

    Have you thought about integrating Remotion into this?

    • ronak_parmar 3 hours ago ago

      What do you think the next update will be about..^_~

      • upmostly 21 minutes ago ago

        Just watch out for their license...

  • chrisweekly 3 hours ago ago

    I have little experience with video editing; a tool like this might be an ideal path to learn more. Thanks for creating and publishing it and sharing here!

    • ronak_parmar 3 hours ago ago

      My pleasure. If you have any ideas, lets connect and make it more helpfuul!!

    • xgulfie 3 hours ago ago

      You aren't going to learn by having the AI do it for you...

  • spacemanspiff01 2 hours ago ago

    You should have a hosted site for this - It is entirely frontend - right?

    • ronak_parmar 2 hours ago ago

      almost! the editor/compositor is fully browser side, but the server is doing real work: project.json lives on disk (thats the whole point, any agent or script can edit it and fs.watch + sse hot reloads the ui), plus ffmpeg for the final export encode. so it needs the local server for the actual workflow.

      a hosted demo mode is a good idea though, project in localstorage + sample footage + mediarecorder export would let people feel the editor without cloning. the one thing it cant show is the main trick, watching an external agent rebuild your timeline live, since theres no local file for it to edit. might do a stripped demo build if theres interest

  • arnab777 3 hours ago ago

    Ya, a demo video would be nice .

  • speedping 3 hours ago ago

    Very cool project but having fable in the name makes it sound so tacky

    • ronak_parmar 3 hours ago ago

      Yeah I though so but as people are so fond of Fable.. This would give them a poke to just take a look..;)

      • Yiin 3 hours ago ago

        oh, I read fable as a story, fable cut meaning you can stitch up stories which is a form of storytelling, so quite fitting for video editor

      • monitorlizard 3 hours ago ago

        Since people like an unrelated product, you thought it would be good marketing to jack the brand? Maybe I should start calling my B2B SaaS products Salesforce too!

    • da_grift_shift 3 hours ago ago

      The readme is full of compound Claudeisms, so why not ;-)

          per-shot energy
      
          frame-accurate
      
          word-pop
      
          reference-video
      
          CSS-@keyframes-animated SVGs render frame-accurately
    • yieldcrv 2 hours ago ago

      it also worked