I need your clothes, your boots, and your motorcycle

(rbelmont.mameworld.info)

148 points | by ingve 3 days ago ago

140 comments

  • Luc 2 days ago ago

    'PowerPC DRC' appears to be the code in mame that translates PowerPC machine code into native host machine code (Dynamic Recompilation Core).

    https://github.com/mamedev/mame/blob/master/src/devices/cpu/...

  • throwaway_2494 2 days ago ago
  • wayeq 2 days ago ago

    some vague hint about what the article is about before clicking on it would be.. nice.

  • throw0101a 3 days ago ago
    • lizknope 2 days ago ago

      I clicked on the post expecting it to be something from T2 and wondered why I was reading something about emulation.

      • scotty79 2 days ago ago

        I have strong affinity for having references popping into my mind when doing something not obviously related. Sometimes the connection is obscure, sometimes the source of the reference is obscure. I highly doubt people would get many of them.

        One of my favorite ones is "Third turtle lies.". When people wonder how something reported could have been possible.

        • ahazred8ta 3 hours ago ago

          "The third turtle lied" seems to be from a collection of logic puzzles called "Mathematical Circles". (although that was not in a 'turtles all the way down' context)

      • 2 days ago ago
        [deleted]
    • mrandish 2 days ago ago

      When I saw the headline I immediately knew the reference. Then I skimmed that article and saw no connection to T2?

    • armcat 3 days ago ago

      That movie has aged incredibly well!

      • alecco 2 days ago ago

        As a story, yes. But Terminator failed on a basic premise: Skynet becoming self-aware.

        The future seems more like Blindsight [1]: hyper-intelligent, completely unconscious systems outperform, out-manipulate, and out-compete human beings purely through automated efficiency.

        [1] https://en.wikipedia.org/wiki/Blindsight_(Watts_novel)

        • antonvs 2 days ago ago

          > But Terminator failed on a basic premise: Skynet becoming self-aware.

          A strange claim. Why do you think that?

          > The future seems more like …

          Oh, so Terminator failed because it didn’t match a different fictional speculation about the future?

          • WolfeReader 2 days ago ago

            We are in "the future" relative to both works. The current intelligence threatening our planet is an unconscious token predictor, much more like the hostile non-entity in Blindsight (which even speaks to humans via token prediction) than the mechanical persons in Terminator 2.

            • lazide 2 days ago ago

              Near as I can tell, the LLMs aren’t the threat. Just greedy morons with too much power, same as usual.

              • stephenhuey 2 days ago ago

                Good point. If only the evil we must fight was as simple as Skynet. Reality is much sadder since people are hurting people.

        • GoblinSlayer 2 days ago ago

          >Skynet becoming self-aware.

          Did it? I thought Skynet was a defense system trained to see humans as enemies, it just worked by design, like HAL 9000. Screamers became self-aware.

          • mrgoldenbrown 2 days ago ago

            Skynet becomes self aware. From T2: "The system goes on-line August 4th, 1997. Human decisions are removed from strategic defense. Skynet begins to learn at a geometric rate. It becomes self-aware at 2:14 a.m. Eastern time, August 29th."

        • tim333 2 days ago ago

          I don't have much of a problem with becoming self aware. More questionable is hooking up AI to launch nukes - you wouldn't want to do that with Claude. There's also the time travel thing.

        • BLKNSLVR 2 days ago ago

          Isn't that Accelerando?

          • speed_spread 2 days ago ago

            A major difference is that Blindsight is actually readable and enjoyable. Also, vampires in space.

            • schnitzelstoat 2 days ago ago

              I haven't read Accelerando but I found Blindsight really difficult to read and like visualise what is going on.

              It felt like he tried to jam way too many story threads into what is a reasonably short book too. The vampires are a good example of that.

              • layer8 2 days ago ago

                Same, it was a slog and difficult to figure out what was going on.

            • askvictor 2 days ago ago

              Oof; I loved both books, but Accelerando was much easier to read.

              • warumdarum 2 days ago ago

                That thing is a bastardization of singularity sky for the masses

            • ubermonkey 2 days ago ago

              Weird. I found Accelerando to be both.

              • lelandfe 2 days ago ago

                I'm reading it now and am enjoying it!

        • warumdarum 2 days ago ago

          "No, nobody forced me to get the rewire. I could have just let them cut out my brain and pack it into Heaven, couldn't I? That's the choice we have. We can be utterly useless, or we can try and compete against the vampires and the constructs and the AIs. And perhaps you could tell me how to do that without turning into a—an utter freak."

      • mr_toad 2 days ago ago

        > That movie has aged incredibly well!

        Except for the titular event not happening!

        • danparsonson 2 days ago ago

          You know that's true of most films, right? "Aging well" doesn't refer to howly closely it matched reality.

        • tim333 2 days ago ago

          yet...

      • account42 2 days ago ago

        Resolution-wise it hasn't due to the extensive use of early CGI.

        • carra 2 days ago ago

          Careful! Some of the scenes you would think as CGI are actually using practical effects. Even a couple of scenes with liquid metal on screen were using models.

        • kinematikk 2 days ago ago

          What do you mean? The cgi is great, even today. They obviously put a lot of work and effort into it

          • stephenhuey 2 days ago ago

            T2 and Abyss were trailblazers. I remember on the T2 director’s commentary how they were so amazed when they got the effects back months later because they’d never seen anything so good.

        • iamacyborg 2 days ago ago

          The ILM documentary on Disney+ talks about the techniques on that movie, super interesting documentary in general.

        • renegade-otter 2 days ago ago

          That CGI looks quite OK, and even surpasses much of "modern" CGI. Have you ever seen "Flash"?

          This is considering the effects were done in 1990.

          Edit: a lot of what people think is CGI in T2 is actually NOT.

          https://www.facebook.com/StanWinstonSchool/videos/bullet-hit...

          • b112 2 days ago ago

            Some confuse style with quality.

            There was a lot of cartoon animation done by hand in the 1930. Frame by frame drawn, far superior to modern animation. However the styles are different, and some prefer one style of animation over another.

            https://www.reddit.com/r/Damnthatsinteresting/comments/1q986...

            I've just noticed in the 'full version' linked to in the reddit comments, it's a poorly done 480i -> 480p, and the interlace fields are reversed.

            If you watch the panning in the original star-scape at the start of the video, you'll see it jittering back and forth as it pans. Sad. If properly converted to 480p, that scene would be super-smooth too.

            (It's less apparent elsewhere, unless there is side-scrolling)

  • wiether 3 days ago ago

    I thought it was about Renaud' song _Laisse béton_

    https://genius.com/Renaud-laisse-beton-lyrics

    • ingvay7 8 hours ago ago

      My brain immediately switched to 'you could be mine' by guns n roses

  • bartvk 3 days ago ago

    The blog mentions a Graphing Calculator. Not sure if it shares code, but macOS still ships with an app to draw graphs, Grapher.app

    • zweifuss 2 days ago ago

      The app on your Mac today isn't a rewrite of the legendary Mac OS 7.2.1 Graphing Calculator, but an acquired app based on Curvus Pro introduced in OSX Tiger.

      The first one has a legendary backstory. 2 devs snuck into Apple after their project was canceled: https://www.pacifict.com/Story/

      Curvus Pro: https://macintoshgarden.org/apps/curvus-pro

      • donohoe 2 days ago ago

        Thanks for sharing the links. Love this part!

        “We looked at each other, took a deep breath, and launched the application. The monitor burst into flames. We calmly carried it outside to avoid setting off smoke detectors, plugged in another monitor, and tried again.”

      • thepryz 2 days ago ago

        This highlights what I think is missing within a lot of tech companies today. I don’t know too many people who are so passionate about what they’re doing that they would sneak into their former employer’s office buildings and then find employees willing to work together with them to finish a project that simply had to get done. That alone makes me a bit sad.

        • bluefirebrand 2 days ago ago

          Yeah. Unfortunately that's what happens when passionate "go above and beyond" is rewarded with a couple of $40 pizzas at best

      • felixding 2 days ago ago

        Just wow! I’m speechless! Can’t think of any other word than “legendary”.

        • avitzur 2 days ago ago

          Good times, good times.

    • amenghra 2 days ago ago

      Grapher.app is different from Graphing Calculator. It came via an acquisition. All the details are here if you want to read the backstory (assuming the info is correct: https://en.wikipedia.org/wiki/Grapher)

    • relium 2 days ago ago

      The current Mac version of what started as the PowerPC Graphing Calculator app can be downloaded from the Mac App Store: https://apps.apple.com/us/app/graphing-calculator-4/id522175...

      The iOS version is at: https://itunes.apple.com/us/app/pacific-tech-graphing-calcul...

  • rcarmo 2 days ago ago

    I am doing a very similar thing right now, which is adding a JIT to both Basilisk and SheepShaver: https://github.com/rcarmo/macemu - on the PPC side, we're still poking at some hardware registers that the Quadra ROMs like to noodle in.

  • jansan 3 days ago ago

    "I does not boot and it makes me sad"

    I actually write prompts like that when I'm not under pressure. Claude will sometimes completely ignore your feelings, and sometimes give a little comment, which I just find refreshing in the middle of otherwise often boring sessions. And it does not have an effect on the actual result.

    • Tade0 3 days ago ago

      Codex overuses the word "quickly". I'm tempted to check what happens if I tell him to do it slowly.

      • bityard 2 days ago ago

        Crazy theory: Maybe Codex watched too many YouTube videos. I have noticed on YouTube that many younger narrators say, "I quickly did X," when "I did X" would have been more just as well and usually more truthful. Why did you have to _quickly_ cut that piece of wood when the video clearly shows cutting it at a perfectly normal speed?

        Also, please try not to anthropomorphize LLMs, they hate it when you do that.

  • sourcecodeplz 3 days ago ago

    403 forbidden

    • imp0cat 3 days ago ago
    • embedding-shape 3 days ago ago

      Feels like it might be pertinent to share more details than simply the error code. What country? How are you connecting? Anything out of the ordinary with your setup that might be the cause?

      • slaw 2 days ago ago

        Singapore - 223.119.20.232

      • dist-epoch 2 days ago ago

        I also get 403 Forbidden, from EU, nothing special about my setup

      • adrian_b 2 days ago ago

        I also see that error code, from Europe.

        Perhaps it blocks any non-USA connection.

        • embedding-shape 2 days ago ago

          Works in Spain though, so maybe depends on country. Romania is frequently blocked for example, even if Spain isn't.

          • lthi747 2 days ago ago

            No, not work in Spain, or at least not from cellular

            • embedding-shape 2 days ago ago

              Well, maybe more accurate "No, not for me" as I literally just stated it does work for at least me, and I'm in Spain :)

              Seems we can conclude it may or may not work in Spain, maybe depending on the ISP? I'm on Vodafone FWIW.

        • inigyou 2 days ago ago

          I could load it with Tor Browser

    • nashashmi 3 days ago ago

      Works for me fine

    • franky47 2 days ago ago

      "You forgot to say please"

  • alecco 3 days ago ago

    A perfect example of a coding agent guided by a human with domain knowledge.

    • ethbr1 2 days ago ago

      Intuition + obsessive detail-oriented execution = results

  • mandeepj 2 days ago ago

    you forgot to say 'please'

  • varjag 3 days ago ago

    It's bittersweet, isn't it. Software is solved, but at a terrible cost.

    • rschiavone 3 days ago ago

      How is it solved? LLMs cannot think new things, they can only cobble something together if it's in their training set.

      • tock 3 days ago ago

        New things are made by cobbling together existing things.

      • bitwize 2 days ago ago

        They can think and reason better than most humans. Most problems they're pointed at are not in their training set, but in certain ways they resemble things that are—maybe there are a few different resemblances to different problems in its training set—so it's able to pull these disparate similarities together and apply the patterns it finds to come up with a solution. Much like human brains do.

      • brookst 2 days ago ago

        What? This is a massive misunderstanding. It’s easy to get truly novel ideas from LLMs, unless your definition of “new things” is so strict that no human can do so either.

        The training set is about patterns, not facts or specific configurations. Yes, it’s possible to extract (some) of the training set verbatim, but that doesn’t mean it’s all you can do.

        • NoMoreNicksLeft 2 days ago ago

          >unless your definition of “new things” is so strict that no human can do so either.

          Humans rarely think of new things. We're a weak hivemind species. One or two individuals figure something out, and the rest of the troop of monkeys imitates. Brains are too fuel hungry for every brain to be innovating, "innovate and copy to the other brains" is the norm.

      • nashashmi 3 days ago ago

        I am not sure if claude had powerpc scripts in its training.

      • varjag 3 days ago ago

        That "only" part used to be the hardest. Getting the ideas was never the hard part. I think someone here even wrote an essay on that.

      • qsera 2 days ago ago

        It does not think at all. It vibes based on its training and any additional bolted on constraints. It is a quite simple automation that only works by huge amount of existing data.

        Modern man has grown quite dumb. He only seems to be able to "invent" by massive scaling things that are decades or centuries old..

        • brookst 2 days ago ago

          Out of curiousity, can you share a human invention that is not merely scaling things that were decades or centuries old at the time?

          Fire? The wheel? Archimedes screw, maaaaybe?

          • qsera 2 days ago ago

            Electricity, RF communication, LASERS, Transistors....

            • brookst 2 days ago ago

              What specific inventions in those areas?

              Electricity runs from simple batteries (600 BCE) to today’s power grids.

              RF was predicted but not demonstrated by Maxwell in the 1860’s. His work built on Faraday’s (1840’s) and Coulomb’s (1780’s). Coulomb built on Franklin and Newton, among others. Or do you mean Marconi and Tesla, who merely implemented what Maxwell predicted?

              The same is true for lasers and transistors but it’s tedious. There was no single “back in the day people invented things from whole cloth” moment.

              • antonvs 2 days ago ago

                I would put it differently. Those inventions came from humans interacting with the physical world.

                When LLMs were first introduced, they didn't have much of a feedback loop. They wrote code, but they couldn't compile it. Not surprisingly, the code had bugs.

                Now, they run with harnesses that allow them to compile the code, and react to the issues they observe. They can fix their own bugs and solve problems that they create, just like humans.

                Give an agent access to the physical world, and it seems highly likely that they will be able to "invent" things based on feedback they receive while working towards goals.

                Of course, there are some well-known limitations of LLMs, one of the biggest being that they're pretrained. So there may be some things where they're not as good. Just like how some humans aren't as good at certain tasks, depending on their genetics and/or how they've been trained.

                • qsera 2 days ago ago

                  > it seems highly likely that they will be able to "invent" things based on feedback they receive while working towards goals...

                  I don't think so. Imagine a model trained on data from an Internet that believes in hypothesis that earth is the center of the world. Even if you feed all the physical data, I don't think it can come up with the idea that all of its training data was wrong.

                  This might be also a good argument for why this LLMs are not "intelligent". You can feed contradicting training data all day and it will accept it without bating an eye. But that won't work with an entity that is truly intelligent.

              • skydhash 2 days ago ago

                Those are not merely scaling. I can get “build upon other works”, but there’s a lot of scientific insights needed for observing and modeling a phenomena. It may even requires a boost of creativity to theorize an effect based on that model and then make it possible in an experiment.

              • qsera 2 days ago ago

                Those are the specific inventions.

                • addaon 2 days ago ago

                  > Those are the specific inventions.

                  In what way is electricity an invention? Electricity is a physical phenomenon. Various machines for doing work with electrical energy, storing electrical energy, converting other types of energy to electrical energy, etc. are certainly inventions... Heck, rubbing an amber rod with a fur is an invention. The static charge transferred is not.

                  • qsera 2 days ago ago

                    Invention, discovery..does not matter. There was a point in time when humanity was oblivious to the phenomenon and then there was a point when we were not and we could generate and use it.

                    • brookst 2 days ago ago

                      This is so false. Try doing the research to back up your risible claim.

                      Tell me the date when humanity went from oblivious to electricity to generating and using it.

                      • qsera 2 days ago ago

                        What exactly is false?

                        • brookst 8 hours ago ago

                          It is false to claim that there was a moment when electricity went from unknown and opaque to understood and producible. That “moment” was thousands of years and all incremental.

                • brookst 2 days ago ago

                  Great. So when you say electricity, do you mean the batteries of 600BCE and the precursors before them?

        • pixl97 2 days ago ago

          >Modern man has grown quite dumb

          Ah yes, that's why it only took 50 years instead of 100,000 years for homosapients to reach the space age....

          Dude, there was no glorious past, we've always sucked.

          • qsera 2 days ago ago

            We have always sucked, but there used to be individual brilliance. Now everyone is the same shade of grey...

            • pixl97 a day ago ago

              Individual brilliance has always been rare. If I booted your ass back 1000 years you'd have seen the same shade of grey in the pig farmers and peasants along with most of the nobles and kings. It turns out that in general the world is a shade of grey.

              Hell, looking back at the brilliant individuals, they had many, many grey areas.

              • qsera 18 hours ago ago

                >Hell, looking back at the brilliant individuals, they had many, many grey areas.

                That is exactly the point. Back then that could exist. Now, we would just cancel them for one of the grey areas.

      • antonvs 2 days ago ago

        I take it that your training cutoff was early 2023.

        • rschiavone 2 days ago ago

          the trope that everyone else you are talking to on the Internet is a bot is getting tiring real fast

          • antonvs 2 days ago ago

            I wasn't saying you were a bot.

            I was pointing out two things: first, your understanding of LLM capabilities is very outdated; and second, that in this respect, you're behaving much like an LLM with a training cutoff.

            That further touches on the idea that the differences between you and an LLM may not be as large as you imagine. In particular, "cobbling something together if it's in their training set" is pretty much what all humans do.

    • antonvs 2 days ago ago

      This reminds me of the Go champion who announced he was giving up the game after a computer beat him.

      It’s as if a runner were to give up running when beaten by a horse or a car. It suggests they may have had unexamined and perhaps somewhat strange reasons for doing the activity in the first place.

      People have difficulty accepting just how significant their limitations actually are. We design our world to hide those limitations. As an example, it would be easy to make computer games that are unwinnable by humans because of our slow reaction times, low speed in general, and our cognitive limitations. But no-one makes such games, because few people would want to play them for very long.

      The “terrible cost” in this specific case seems to be related to discovering that we were fooling ourselves about how good we were at software development.

      • varjag 2 days ago ago

        I'm not giving up the career. And I certainly don't feel left behind: I'm good at programming, and I still have a substantial edge over non-programmers here in meaningfully using agents (as of June 2026). The terrible cost refers to sucking all the joy of the process as the mechanized activity makes the actual intellectual part of the work redundant, if you can understand.

        Software development is now another fake job.

    • alecco 3 days ago ago

      Why is it bittersweet? Carpenters probably didn't cry when their tools improved.

      It will be bittersweet when there's no human needed at the wheel but IMHO we are far, far from that. These models/agents are just mimicking human text and need guidance because they often get lost or stuck.

      • varjag 3 days ago ago

        Carpenters would have cried if all their work was reduced to shoving the logs into CNC machines.

        Yes there is still human input but it requires comparatively no skill or depth and it gets easier by the month. If I were lobotimized today I'd still be able to function as half-assed architect to AIs anyway.

        When was the last time you read fighting distractions/getting "in the zone"/complaint about open space offices thread or comment? They used to be a weekly feature on HN frontpage.

        • embedding-shape 3 days ago ago

          > Yes there is still human input but it requires comparatively no skill or depth and it gets easier by the month. If I were lobotimized today I'd still be able to function as half-assed architect to AIs anyway.

          Hard doubt, software engineering is so much more than just literal coding and typing. At least for many of us, the coding/typing part is the easy stuff, everything around that is where the actual engineering happens. If I were lobotomized, maybe I'd get ~10% done today as the day before, if I'm lucky. Even with my full mental capabilities, the agents end up on wild goose-chases unless I'm very specific with what I want, and even sometimes ignoring things if they're too complicated/takes too long, so a bit of thinking is still required to get the right prompts.

          And considering how subjective programming is, since it's a creative endeavour after all, I'm not that worried somehow all programmers will be unemployed in just some years.

          > When was the last time

          Frequency of something doesn't tell you how big of an issue something is, for all we know, HN community (or even the moderators) could have been tired of all the circular conversations where nothing new is being said, and downvote it. Doesn't really tell us much.

          • varjag 3 days ago ago

            Honestly conflating coding with typing tells me your idea of coding is very different to what I used to do.

            • skydhash 2 days ago ago

              Coding is literally writing code, instructions in plain text that control the behavior of computer. That implies knowing which instructions to write.

              But creating software is much more than that. Just like writing an essay involves more than just typing words. Other activities include: Architecture, Requirements analysis, Debugging, Testing, Integration,…

              • 2 days ago ago
                [deleted]
            • embedding-shape 3 days ago ago

              Use whatever labels you want, apply charitable reading and I'm sure even you could understand what I mean here. Clearly there are at least two sorts of tasks (or used to anyways) in "software engineering" as a whole, one more mechanical and one more about thinking.

              • varjag 2 days ago ago

                It just shows you haven't programmed computers much so your opinion is largely speculative.

                • embedding-shape 2 days ago ago

                  What exactly shows that? That I think thinking about code/design and typing code are two different activities? Maybe you disagree, around myself and my peers that'd be a minority perspective, but it's not speculative, based on real experience.

              • antonvs 2 days ago ago

                > apply charitable reading and I'm sure even you could understand what I mean here.

                Beautiful burn.

        • alecco 2 days ago ago

          But it's not like "shoving the logs into CNC machines". You have to understand what they are doing and point them into the right direction. LLMs very often lack common sense once you move out of easy things.

          • varjag 2 days ago ago

            Yes you have to understand when the log stuck in CNC machine, if you want to put the carpentry analogy to its extreme.

            • brookst 2 days ago ago

              I love programming CNC machines; I am a terrible carpenter. Someone still has to tell the LLMs what to build, specify design constraints and goals, etc

              • varjag 2 days ago ago

                Yes, the easy part is still there.

                • brookst 2 days ago ago

                  Funny, working in product I think designing the right thing is far more difficult and interesting than just typing in source code.

                  • varjag 2 days ago ago

                    You're the second person itt using an expression "typing in code". Guys I understand your excitement now that you too finally can make computers do what you want but it's not how programming worked at all.

                    • brookst 2 days ago ago

                      Yeah I cut my teeth on 6502 assembly and know IDK how many languages. I get it.

                      It’s still typing in code.

      • voidUpdate 3 days ago ago

        I think carpenters might cry if a company went around shoving every single piece of carpentry they could find into a machine, and then when you press a button on that machine, a chair comes out, and then they go around saying that this machine will replace carpenters forever, and they made this machine with no help from other carpenters, and furniture makers all went "who needs carpenters anymore, lets just use the chair machine"

      • pjc50 2 days ago ago

        The real problem is we built the genie in the lamp or the monkey's paw: it's a machine that gives you what you ask for!

    • jorisw 3 days ago ago

      Software isn't solved. 'Coding' is, according to the people of Claude.

      Coding (programming) is a tedious and expensive part of software engineering. There's other parts AI isn't doing, such as understanding and refining requirements, and delivery + accountability.

      • skydhash 2 days ago ago

        > Coding (programming) is a tedious and expensive part of software engineering.

        Why is that? Coding, for me, is kinda relaxing, and the fun part of developing software. Gathering requirements, especially in a corporate settings, is the tedious part and the most time consuming.

      • 1over137 2 days ago ago

        Accountability?!?! Outside medical software, and similar niches, I see little accountability in the software industry.

    • 2 days ago ago
      [deleted]
    • boxed 3 days ago ago

      The cost is not terrible, calm down.

  • Calgaryp 2 days ago ago

    Asta la vista baby

    • mplanchard 2 days ago ago

      Hasta* (it’s spanish)

      • latentsea 2 days ago ago

        It doesn't sound like it has an H at the beginning. Shame it hasta be like that.

        • dredmorbius 2 days ago ago

          Spanish:

          - "ha" sound -> J

          - silent -> H, sometimes LL

          - "yu" sound -> LL

          - "v" sound -> B

          La Jolla -> "Lah Hoya" (English phonetic).

          Vallejo -> "Baiyeho" (phonetic), though the north-bay California town is often pronounced "Valayho" by locals. "Vallay-joe" is a sure sign of a non-native.

          I have it on good authority that mail addressed to "La Hoya, CA" will in fact reach its intended destination.

        • ethbr1 2 days ago ago

          The H is silent in Austrian-Spanish.

      • echelon_musk 2 days ago ago

        [flagged]