9 comments

  • iainmerrick 13 hours ago ago

    Nice work, this is fun! I've only played against the AI so far, managed to win on Beginner.

    I think it would benefit from some little animations so it's clearer what's going on. But making that work nicely across both desktop and mobile could be a real pain, so I wouldn't blame you for punting it until later. :)

    A smaller suggestion: maybe draw all the spare pieces on screen, rather than just displaying e.g. "15 pcs" as text. That way you can see at a glance when your stock is dwindling. Experts won't need that but it could be useful for beginners.

    • 0xCA1EB 12 hours ago ago

      Okay so I happened to catch this comment fresh-out-of-the-oven and spent the last 30 minutes working on this: https://cdn.zappy.app/475bb0a1f788709fee92401ee6860bb3.png

      I'm happy with that change! I'll get it pushed live.

      As for animations ... :grimacing: I'm afraid that's beyond my current skill level lol.

  • gus_massa 3 days ago ago

    I played against the AI.

    The red "new game" button is too visible. I pressed it twice in the first times, and then I learned to not press it. Perhaps it would be nice to hide it a little.

    When the AI has an obvious move like in the case "Ai Hu Hu Hu Hu " , then the AI plays too fast. We made some games a long time ago and we added a minimal delay (like .2 seconds?) so it's easier to understand that you play and later the AI plays. (Also, to make the computer seem smarted, because it has to think a lot :) .)

    • 0xCA1EB 3 days ago ago

      I genuinely appreciate that feedback! I'll get a minimal delay patched in tomorrow (plus a new approach to the New Game button).

      • gus_massa 2 days ago ago

        I like the new version.

        Is it posible to make a bot that is not so good playing the game?

  • mainecoder 9 hours ago ago

    Here are my thoughts this is an amazing idea and I can see incredible potential because of its simplicity, I won on beginner one so far please play OPus Magnum by Zactronics for some inspiration this could be more developed. I can see myself playing this with piano music in the background and a story line. Additionally, when it start it does not have to start from zero you can add puzzles where a play was already happening and you are trying to win to make it more challenging. PLease talk to people with Game design experience and puzzle solvers. Awesome job

  • casey2 3 hours ago ago

    AI is way too easy, even on advance it loses before end game (to a noob) and goes completely off rails during the endgame.

    There should be a way to determine where a move is placed, either slowing down the placement or highlighting the last move.