3 comments

  • devrundown 17 hours ago ago

    Cool idea, curious to know what language/framework you are using for the games.

    Would also be interesting to see the prompts used to create them.

    • pzxc 16 hours ago ago

      React/vite frontend, .NET API backend. A few of the games are canvas-based, but most of them are just API calls (the turn-based games). This one is live-action so it's using websockets (SignalR)

      If you flip through the games, sometimes I share the prompts used (text at the bottom of each page is like a blog entry), especially when I'm able to make a solid game with a single prompt. A few of the games have taken multiple prompts though.

  • 4l3x4f1sh3r 9 hours ago ago

    Funny implementation of Tetris, but the sound is annoying. The loop is too fast and too short. But I like it, besides that :)