6 comments

  • DerekL 9 hours ago ago

    Portability between different computers is only a secondary reason for the Z-machine. The most important reason is code size, making the largest possible game that can fit on a floppy disk.

    See the article “How to Fit a Large Program Into a Small Machine” by Marc S. Blank and S. W. Galley, in the July 1980 issue of Creative Computing. https://archive.org/details/creativecomputing-1980-07/page/n...

  • anthk a day ago ago

    Is not the worst one, Zmachine.ps it's written in PostScript.

    On Games, get Tristam Island and Calypso in the Z3 versions.

  • user3939382 a day ago ago

    This is awesome. Presumably if this worked in Elm, Clojure would work too. There’s a very cool niche community around these games for those who don’t know. Vespers was one of the best games I ever played. Check out ifdb for games. There are mobile players available too.