Show HN: FLE v0.3 – Claude Code Plays Factorio

(jackhopkins.github.io)

70 points | by noddybear 2 days ago ago

16 comments

  • dnlkwk a day ago ago

    This is dope. When is it appropriate to start enabling multiple agents for one player to see if they can collaborate and divide up roles?

  • bottydim 2 days ago ago

    haha, I am sure somewhere, some PhD student told their supervisor: “No, seriously, I have to play 600 hours of Factorio… for science.”

  • georgeh4cks 2 days ago ago

    Loving the ‘Claude plays’ integration. Great work

  • dang 2 days ago ago

    Related. Others?

    Multi-Agent Coordination in Factorio: FLE v0.2.0 - https://news.ycombinator.com/item?id=43926829 - May 2025 (5 comments)

    Show HN: Factorio Learning Environment – Agents Build Factories - https://news.ycombinator.com/item?id=43331582 - March 2025 (209 comments)

    • noddybear 2 days ago ago

      This is our earlier work. Since May we've made it really easy for the community to build their own agents to play the game: you can now hook up your terminal to get Claude Code to play the game.

      • dang 2 days ago ago

        That's great!

        (just for clarity: links to past threads in no way imply that the new post isn't welcome! They're just because some readers enjoy poking back through past related discussions as well)

      • typpilol 2 days ago ago

        Is there going to be some kind of plugin support for other games?

        Id love to see Claude playa age of empires.

        Claude plays command and conquer.

        I already know there a huge AI starcraft 2 scene, but I don't think those are LLM AI.

        • noddybear a day ago ago

          I am really keen on plugging into Age of Empires 2 - although practically I think we need a couple of years of improvements before LLMs would be smart/fast enough to react to the game in realtime. Currently they can't react fast enough - although specially trained networks could be viable.

        • yeasku a day ago ago

          Open AI tried to create a Dota 2 AI with reinforcement learning. Some of its best people worked on that.

          They had to dumb down the game and keep the bot playing on the same patch, even then it could not win against a proffesional team.

          • Crespyl a day ago ago

            I'm pretty sure that AI did take at least a few games off of the pros. IIRC the professional team only had one win, the last match.

            I do agree that the game was terribly dumbed down to make it tractable. I keep hoping they'll revisit Dota 2 to see if they can find meaningful improvements and tackle the full game.

            • typpilol a day ago ago

              The last time they deployed it... It beat the current world champions

              • Crespyl 21 hours ago ago

                Yes, the OpenAI Five bots won a best of three in their custom format, back in 2019. The bots won the first two games, then a third game was played which the humans won, which is the point I was trying to make (I'm not the GP).

                Unless you know of another time the bots were deployed formally against a pro team more recently, which I'd love to hear about.

                [0] https://web.archive.org/web/20190413210513/https://venturebe...

  • yeasku 2 days ago ago

    Are bitters and cliffs disabled?

    • noddybear 2 days ago ago

      Biters are disabled, but cliffs are not

  • kyars 2 days ago ago

    Live-stream is epic