Triple Buffering in Rendering APIs

(4rknova.com)

42 points | by ibobev 6 days ago ago

4 comments

  • M95D 2 days ago ago

    I always belived that with triple buffering, the GPU would stop after generating 2 back frames and then wait for a buffer swap, not continue to render new frames in the second back buffer. Apparently I was wrong.

  • ubercow13 2 days ago ago

    I think mailbox doesn't really feel smooth because the age of each frame presented is fluctuating randomly with every frame, so smooth animations will appear jittery.

  • 01HNNWZ0MV43FF 2 days ago ago

    A couple pictures would do this good

  • 2 days ago ago
    [deleted]