10 comments

  • AnyTimeTraveler 8 hours ago ago

    This readme could really benefit from a screenshot.

    • geerlingguy 8 hours ago ago

      Came here to say the exact same thing. At a glance, is it 3D or 2D? Console game like snake or with color and sprites? Etc.

      Either screenshots or a gif would be nice.

  • dfee 6 hours ago ago

    Here's a recording of game play I made: https://imgur.com/Gy9mH57

    Sorry if imgur sucks. I don't know a better option.

  • dvt 3 hours ago ago

    Feels a bit more like Snake than Tron, but a very cool concept. Also quite impressed by the very readable 1000 lines of code. I've been writing a lot of Rust (various toy projects) for the past few years, but would love to do it for work at some point.

  • nunobrito 2 hours ago ago

    It was fun, on linux still had to install "sudo apt install libasound2-dev libudev-dev pkg-config build-essential"

    Did some more fixes and then it was running. The game looks really fun but the AI player is always losing by himself too quickly.

  • avinassh 2 hours ago ago

    This is cool! The code base is small to follow easily and also TIL ggez.

    In the single player mode, the computer is not so intelligent. So initially i just kept winning without understanding what was happening.

  • rustoleum 7 hours ago ago

    Why not write it in C?

    • bestouff 4 hours ago ago

      They probably hate spending time debugging stupidly preventable errors.

    • nifty_beaks 7 hours ago ago

      They…didn’t want to?

    • nurettin 3 hours ago ago

      Looking at how clean the code is, that would probably be a 1-1 translation given you have the C version of ggez.