Linear Types for Programmers (2023)

(twey.io)

52 points | by marvinborner a day ago ago

12 comments

  • renox a day ago ago

    There's Austral https://austral-lang.org/ for linear types, I'm not sure what is the state of the language but it has a nice tutorial about linear types.

    • explodes 13 hours ago ago

      Wow, this really hits the nail on the head for me. I've been pondering about how to make systems that can only be in well-defined states, modified by well-defined state transitions.

      This looks like one giant step forward in that direction. I'll be enthusiastically playing around with Austral, all while hoping these concepts can become standardised, and maybe retrofitted to popular tech by way of design patterns or language features, in the future.

    • Twey 20 hours ago ago

      This is great, really accessible! I feel like for me the par operation ⅋ is the thing I struggled with getting intuition for the most, and I think that I am (and everyone else is!) still kind of figuring out the consequences of it, and a lot of language designers neglect it.

      • marvinborner 6 hours ago ago

        Do you know about the Par language? They try to integrate Par into a usable syntax

        https://github.com/faiface/par-lang

        • Twey 4 hours ago ago

          I didn't know about this! That's brilliant, thank you for the pointer!

          Since the death of LtU I don't really know where to learn about interesting new PL work. I try to occasionally read the POPL submissions but there's nothing like HN for PL.

  • melodyogonna 12 hours ago ago

    Mojo has some support for Linear Types, it is not fully-fleshed out yet because of missing type system machinery, but the plan is to have full support for Linear Types.

    Here is the full proposal: https://gist.github.com/VerdagonModular/9dfc97a3fbed72280019...

  • jnpnj a day ago ago

    Newb question, aren't phantom types and typestates a subset (or cousin) of linear types ?

    • burakemir a day ago ago

      No. A phantom type is a type whose only use is to communicate a constraint on a type variable, without having a runtime value that corresponds to it.

      Typestate is a bit closer: it communicates some property where an operation (typically a method invocation) changes the property and hence the typestate. But there isn't necessarily a mechanism that renders the value in the old typestate inaccessible. When there is, then this indeed requires some linearity/affinity ("consuming the object"), but typestate is something built "on top".

      • jnpnj 11 hours ago ago

        Thanks a lot

    • Twey 10 hours ago ago

      Kind of! Specifically typestates allow you to encode the special case of linear functions `f a ⊸ f b` for some type constructor `f` where `a` and `b` are (usually?) phantom types. Phantom types themselves don't involve any linearity per se though.

  • scythmic_waves a day ago ago

    Sorry off topic but I love the styling of this site.

    • Twey 20 hours ago ago

      Hi! I put a lot of effort into getting it to look just how I like it and I'm very happy you like it too :)