Tool for creating animated 3D characters from 2D images

(app.skibs.co)

3 points | by alexmiku99 10 hours ago ago

1 comments

  • alexmiku99 10 hours ago ago

    I've developed a tool that automates the process of creating and animating 3D characters from 2D images. It's designed to streamline the 3D animation pipeline, potentially making it more accessible to a wider range of creators. Key features:

    - 2D to 3D conversion: Generates a 3D model from a single 2D image (e.g., selfie, character sketch) - Automatic rigging: Sets up the 3D model for animation without manual intervention - Motion transfer: Applies pre-defined or user-uploaded animations to the 3D character

    The tool uses a combination of computer vision and machine learning techniques. The 2D to 3D conversion is based on a custom-trained model that infers 3D structure from 2D inputs. For rigging, we've implemented an automated process that identifies key points on the 3D model and creates an animation-ready skeleton. Current capabilities:

    Processing time: ~3 minutes from 2D image to animated 3D character Supported input: JPG, PNG

    Output: Animated 3D model (OBJ/FBX) / MP4

    We're currently in alpha/beta testing and looking for developers, 3D artists, and animation enthusiasts to try it out and provide feedback.

    Our goal is to make 3D character creation and animation more accessible, potentially opening up new possibilities for indie game development, virtual YouTubers, and rapid prototyping in 3D animation.

    If you're interested in testing or have insights on potential applications, I'd love to hear your thoughts. We're particularly keen on feedback regarding performance, output quality, and integration with existing 3D workflows. Demo video: https://www.youtube.com/watch?v=HEjXU_lZk5w&t=1s&ab_channel=...